Dev Journal - Super Space Surge (11)

I can't stop playing my own game. I don't know what it is about it, but after finishing everything, adding a bunch of particle effects, and well... it's just plain fun to me. I enjoy my game immensely; it's spectacular, and I can't wait to share it with everyone! Since it is now my spring break in college, I have just one quick little midterm to take tomorrow afternoon, then I can focus on non-stop programming for a full week straight.

I'm having so much fun adding new particle effects, though. So, it's going to be more visual and audio enhancements as opposed to programming-specific ones. I'm wondering if I should release another demo, since the playable parts of the game have been completed, but I'm not sure. I might just finish tuning up everything, and release a fully suited up demo of the first three levels (like the first one was), except this time it'll be completely up-to-date, and it'll be my standing demo as I finish the extra stage of the game! Thankfully, I can say that everything else is done. With the exceptions of a couple of attacks I want to make longer or shorter, they're all pretty much how I want them to play, so who knows. I might toy around with the idea of what other people would expect out of a demo version of a game.

Either way, I'm hoping by the end of March to release Super Space Surge. If not by the end of March, at least by the end of April at the absolute latest. Also, if I can crank out games like this (with the lovely thanks of the Unity engine) every 3-5 months, maybe I'll work on making them the absolute best I can (not like I'm already doing that, but making them even better!) and start selling them. Super Space Surge, like I've said from the beginning, will be completely free and open to anyone who wants to play it! I'll have downloads set up on here, Itch.io, the Facebook page (if I ever update that...), Twitter, and who knows where else.


Next PostNewer Post Previous PostOlder Post Home

0 comments:

Post a Comment

Leave feedback, comments, or concerns here!